At Intel research day last week, one of the most impressive things I've seen to date in the parallel programming arena leapt out on center stage. I blogged earlier this month about "The death of ...
For a long time now, researchers have been working on automating the process of breaking up otherwise single-threaded code to run on multiple processors by way of multiple threads. Results, although ...
TL;DR: Epic Games CEO Tim Sweeney reveals Unreal Engine 6 is 2-3 years away, promising major upgrades like enhanced multi-threaded performance and unified development across platforms. UE6 aims to ...
B# (pronounced “be sharp”) is a tiny, object-oriented, andmulti-threaded programming language that is specially dedicated forsmall footprint embedded systems. Because B# has its roots in the C family ...