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TheGamer on MSNBethesda Developer Says The Studio "Didn't Have A Choice" About How Many Loading Screens Its Games HaveOver the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
Bruce Nesmith has said that the infamous loading screens in Bethesda games are a 'necessary bane' of how the studio makes its ...
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
Add together all the minutes of my life I've spent in loading screens and you could, well, send me into quite a grim ...
They've become so used to seamless loading, brilliant visuals, and great gameplay that the only things they've left to ...
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
The Elder Scrolls IV: Oblivion is one of two leaked remasters said to be in the works at Bethesda and Virtuos. Alongside the ...
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay ...
Nesmith's amazed that the remaster touched "every part of the game," taking the time to "completely redo the animations, the ...
Bruce Nesmith, a former Oblivion developer for Bethesda, has commented on the return of the original RPG's level scaling ...
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