Nintendo has dispelled concerns about first-party titles appearing on Game-Key Cards, clarifying that its internally developed games will avoid the new physical format. Furthermore, multiple ...
Deku Deals, an aggregator of sales and discounts for physical games, shared some new data about its users that shows game key cards are selling just fine. “Of the 1,070 Deku Deals users who have added ...
NGL, this revelation has me split. Fans who pre-ordered the Switch 2 in Japan were struck by an unhappy truth. Gematsu summed up what everyone has been talking about online: “Switch 2 game pre-orders ...
The Nintendo Switch 2 Direct was a bit of a mixed bag. While many applauded the far-too-many third-party reveals as well as the plethora of ways Nintendo is innovating on the original Switch's ...
TL;DR: Nintendo Switch 2 third-party games are increasingly using Game Key cards, which include a download code instead of full game data on the physical card. This trend spans Japan, the UK, and the ...
Sarah has been an editor and contributor for Game Rant since 2015. After meeting her first Chocobo, she never looked back. Sarah majored in game design in college and utilizes that knowledge to ...
Nintendo has been muddying the water again when it comes to the Switch 2 launch line-up, as visual upgrades for Super Mario Party Jamboree come with a strange caveat. Nintendo’s messaging around the ...
All products featured here are independently selected by our editors and writers. If you buy something through links on our site, Gizmodo may earn an affiliate commission. Reading time 4 minutes On ...
Many third-party studios are offering their titles as Game Key Cards on the new Switch 2 console, and according to Capcom, it considers this format to be a digital sale. During a Q&A session following ...
When Nintendo revealed the Switch 2, it showcased the console's Game-Key Cards feature, which enables the storage of a small amount of data on the cartridge, with the remainder of the game being ...
Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.