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Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to ...
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
Add together all the minutes of my life I've spent in loading screens and you could, well, send me into quite a grim ...
Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay ...
Bethesda loves a loading screen. You may be getting reacquainted with that if you're playing Oblivion Remastered, but they've ...
Nesmith's amazed that the remaster touched "every part of the game," taking the time to "completely redo the animations, the ...
Ex-Bethesda designer Bruce Nesmith explains that The Elder Scrolls 6 likely won't offer deeper stats, but deeper choices.
Oblivion senior game designer Bruce Nesmith says Bethesda and Virtuos’ Oblivion Remastered is so impressive that he’s not sure calling it a remaster “actually does it justice.” ...
Speaking to VideoGamer, the title's original senior game designer Bruce Nesmith, who left Bethesda during development of ...