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Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
13h
Screen Rant on MSNOblivion Game Designer Explains Why One Bethesda Staple Is A "Necessary Evil"In a new interview with VideoGamer, former Oblivion game designer at Bethesda, Bruce Nesmith, says loading screens are a ...
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to ...
14h
Game Rant on MSNSkyrim Dev Comments on Loading Screens in Bethesda GamesOne of the developers on Skyrim comments on the frequent loading screens found in Bethesda games, explaining why they still ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
JRPG darling Clair Obscur: Expedition 33 launched just two days after Bethesda shadow-dropped Oblivion Remastered, which might seem like incredibly unfortunate timing on the surface, but developer ...
This revolutionary 2006 RPG helped define a generation of gaming, and Bethesda has brought it back to life with overhauled visuals, countless quality-of-life and gameplay improvements, and a ...
Microsoft has announced that Xbox Series console and accessory prices will rise globally, along with the price of games to a ...
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