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  1. SpaceEngine - The Universe Simulator

    Search for objects by name, search by parameters within a certain radius, browse an interactive map of the surrounding space and view a map of the current planetary system

  2. Universe - SpaceEngine

    Planets and moons Landscapes Deep space Real celestial objects Space ships Exploration tools

  3. FAQ - SpaceEngine

    Q: What engine does SpaceEngine use? A: SpaceEngine does not use any pre-existing engine, everything was created from scratch. Q: What language is SpaceEngine written in? A: The …

  4. User manual 0.980 - SpaceEngine

    Installation (EXE installer) To install SpaceEngine, simply download the executable installer then run it and follow the instructions. Note that SpaceEngine will automatically configure itself to …

  5. News - SpaceEngine

    Update 0.991.49.2090: Universe Generation Author: JonathanHey folks!Our next major patch, 0.991: The Universe Generation Update, is now live! This update brings major changes to …

  6. Universe - SpaceEngine

    New models of galaxies and nebulae, high resolution close-up textures for Earth and other planets, custom-made solar systems and space ship models. With an easy to use scripting …

  7. User manual - SpaceEngine

    Ship engine quality This setting allows you to adjust the level of detail (raymarch step length) used for spacecraft engine exhaust effects. This setting has the following options:

  8. Our First Anniversary - SpaceEngine

    Megan is excited to contribute to the scientific accuracy of SpaceEngine and loves seeing SpaceEngine used as a science communication tool to teach about space.

  9. Space Flight School - SpaceEngine

    2. Space Flight School: Basic Lessons 2.1 Taking control of a spaceship for the first time 2.2 Familiarizing yourself with the ship controls and HUD 2.3 Spacecraft flying concepts 2.4 …

  10. Science and Astronomy - SpaceEngine

    Visualizing General Relativity Author: Mykhailo MorozWhen thinking about renders of things like warp drives and black holes we usually just expect to see a simple approximation or an artist …