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  1. Hour of Code

    Remix tracks from artists like Sabrina Carpenter, Lady Gaga, and Shakira while exploring coding basics like sequencing, functions, and generating beats with AI.

  2. Computer Science for Ages 5 to 11 | Code.org

    Get young learners excited about computer science with fun, free coding activities for ages 5 to 11. Explore games, puzzles, and beginner-friendly lessons.

  3. Code.org Tools & Labs | Explore Coding Labs & Educational Widgets

    Jump into open-ended programming environments that support creativity, experimentation, and personalized learning. Code.org labs and widgets let students explore computer science concepts …

  4. Hour of AI: Learn AI & CS with Minecraft | Code.org

    Go to activity Grades 2-12 Minecraft: Generation AI In this fun tutorial, venture through time to create helpful AI-powered inventions. Code with MakeCode blocks or Python and build better AI for all! …

  5. Sprite Lab | Code Games & Animations for Grades K–5

    Sprite Lab helps K–5 students create games and animations with easy, drag-and-drop code blocks. A fun way to start learning computer science!

  6. Hello World - Code.org

    Say hello to the world of computer science with this introductory activity that equips students with the basic coding skills and confidence to create apps.

  7. Game Lab | Create Games and Animations with JavaScript - Code.org

    Create games and animations in Game Lab! A fun, beginner-friendly environment to learn coding with JavaScript and unleash your creativity.

  8. Graph Paper Programming Ages: 6-13 years old Lesson Objective: Students will be able to reframe a sequence of steps as an encoded program.

  9. Computer Science for Students | Learn, Explore, and Create with Code.org

    Start your CS journey with Code.org. Find age-appropriate learning paths, build projects, explore careers, and discover fun, free resources for students.

  10. Code.org للآباء | موارد علوم الحاسوب المنزلية

    تعرّف على المزيد حول جهود Code.org في مجال المناصرة في جميع أنحاء الولايات المتحدة، والسياسات العشر التي نوصي الولايات بتبنيها لجعل علوم الحاسوب أساسًا لجميع الطلاب.